I play games because I like to build. While I have enjoyed Occupy Mars The Game considerably, there are many aspects I find frustrating while trying to build.
For example, when trying to place buildings, it would be extremely helpful to understand why the building is "red" and will not build. A simple text onto the screen informing the player as to why the item will not build would be extremely helpful. Such as: "Collision with another object" (and possibly highlight the conflicting object), or "uneven terrain", or "no resources" (like with wells or miners), etc, etc. Advising the player as to what the issue is can lessen the frustration.
Additionally, when on uneven terrain (slopes and such) there should be a practical "override" in the build mechanics to allow for terrain issues. For example, when building a well, the well itself might be green, as will be the Sabatier Reactors but then when trying to place a O2 or CH4 tank, they will be red. This means you have to tear down everything, and then rebuild. As the Sebatier Reactor is useless without one of the tanks, then if the Reactor will build (green) then the tank should also build, regardless of terrain.
This is also true of expandable items like batteries, pumps, and transformers. Or build in a mechanism where the terrain "auto-adjusts" for the expansion, or a means for the players to alter terrain (digging, just like drilling rocks) so the additional expansions can take place successfully.
Thank you for your time and consideration.
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