feels like. With your new game version 1.0.0 seems like you forced a lot of things that do not seem to flow in a survival aspect having the player drive to a highly radiated area to grab the Mars truck or cyber truck as it really is then drive another 5 1/2km to mount olympus or whatever. It's called for a stupid satellite doesn't seem like the first things a survival situation would have you do you're forcing us to follow a certain idea, that doesn't really fit with the survival aspect and of the current situation the base I was at just exploded I launched in a escape vehicle that did not make it into orbit. re lands on the planet's surface X mileage away. And then I'm supposed to go back to it. when I technically don't even have the the proper equipment to survive the radiation doesn't make sense. You're you're putting the player into situations that they should not be into at this time, the focus should be getting a small little base and the things needed so that they can progress with your storyline again seems very forced, which you have laid out before us, don't like it also the abandoned tablets. That does not make sense either why are you giving me 4 choices that have no bearing on my current situation why am I looking at chemistry an ATV retrofitting when, I barely got my feet wet in the world that I'm trying to survive in, again, you're forcing new stuff on us at a time in the game that it does not feel, fluid. Doesn't feel right, your world road map doesn't flow proper. and it's making me put this game away again for a while, 'cause this is too frustrating to play a game that doesn't follow. the current situation instead of putting. freaking time into Co op maybe you should get all these little issues fixed properly, or maybe you should have people that actually know what they're doing and run through the game and give you information based on how it fits with what you're asking and what the current situation is need a storyteller not a programmer
0.006952