Dear Pyramid Games Team,
I would like to share some feedback regarding Occupy Mars, specifically about the multiplayer experience.
Currently, there are significant synchronization issues in multiplayer sessions. Players frequently experience desync problems that lead to various bugs — including misplaced objects, broken interactions, duplicated or disappearing items, and inconsistent world states between players. These issues heavily impact gameplay and make cooperative play frustrating at times.
Since multiplayer is a major part of the experience for many players, improving stability and synchronization would greatly enhance the overall quality of the game.
Additionally, I would like to ask:
Why are certain blueprints locked? Is this tied to progression, a feature that is not yet implemented, or a technical limitation? Some clarification on this would be very helpful.
I truly appreciate the ambition and depth of the game and hope multiplayer stability can become a priority in future updates.
Thank you for your work and for taking player feedback into consideration.
Best regards,
Garth
0.01665