The harvest duration could certainly stand to be extended; currently, it is far too short to feel realistic—I mean, with just two domes full of trees, you never have to worry about food again. To avoid frustrating anyone, the best approach would be to implement settings like a "Harvest Multiplier" and a "Grow Multiplier"—specifically, one for greenhouse plants and one for trees—so that players can adjust the growth and harvest times to be a bit more realistic via the in-game settings, if they so choose. This would really deepen the gameplay experience. Ideally, the multiplier sliders would also display the actual number of days required, so that players don't have to rely on guesswork. Otherwise, it's a top-notch game that is truly fun to play; I was there during Early Access and am delighted with how it has evolved so far.
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