Emotion | Description | Screenshot | Fps | Created At | |
---|---|---|---|---|---|
view through helmet degrades looks terrible | ![]() | 24.89 | 2023-11-17 11:38:18 | ||
Rocket part disappear as trying to build. | ![]() | 30.00 | 2023-11-17 10:40:45 | ||
Cabbage 4/4? | ![]() | 59.84 | 2023-11-17 10:09:26 | ||
eine saatgut box wäre auch cool grüsse | ![]() | 47.99 | 2023-11-17 08:04:33 | ||
If you're going to have the tutorial available in the menu, I would not make it a requirement to do the first two tutorials in the campaign. Having to do the tutorials twice doesn't make much sense. | ![]() | 54.94 | 2023-11-17 02:54:58 | ||
Tried to keybind the special interaction to C instead of left ctrl, and it doesn't seem to work most of the time, at least in the tutorial level. | ![]() | 82.51 | 2023-11-17 02:33:27 | ||
bug:my character would not drop the bolder he was caring but would pick other other bolders. | ![]() | 60.01 | 2023-11-16 22:38:25 | ||
Suggestion on tecgnology: should be able to advance both by points or by blueprints/tablets. That way in sandbox you are not immediately forced to " explore " - you could advance by Tablet or by investing say 10 to 20 earned points. Since your continuosly earning them it make it more intersting ---- also weird with aquiring them long after you've maxed out the tech. | ![]() | 30.00 | 2023-11-16 19:45:51 | ||
Wenn ich ein Kabel in der Hand habe und auf das Jetpack wechsle, startet es nicht. | ![]() | 36.00 | 2023-11-16 19:08:20 | ||
0.142.7. Bug in the hangar container. I have used a rover vehicle to pick up the container from inside the garage and take it outside, but the garage computer thinks there is a container when there isn't. With the rover vehicle, I have tried to leave the container inside the garage, but the vehicle does not allow me to do so. It lowers the container, and then it automatically rises again, not letting me leave it inside the garage. I would like to be able to use the vehicle to both leave and pick up the container inside the garage. I have submitted a report on Discord with a link to the video and logs." | ![]() | 41.26 | 2023-11-16 18:23:44 | ||
Every time i load the game the trailer is no longer attached to the heavy rover according to the menu's in the rover. I have to detach and atach the trailer to have it show up in the menu's. | ![]() | 20.12 | 2023-11-16 15:18:00 | ||
wwwwwwwwwwww | ![]() | 0 | 2023-11-16 14:14:57 | ||
tutorial - electricity - first tracking point (generator-ecu-lamp): have been advised to pick up a cable and then drop it - it vanished. now i'm advised to "hold down left-ctrl and click on e/lmb plug-in", the tracker marks a no-existent point on the ground. using it on anything else doesn't do anything, so which plug-in is meant? is there something missing? | ![]() | 111.15 | 2023-11-16 13:35:04 | ||
Ersetzt in der Steuerung für Helm das none zu H. | ![]() | 50.01 | 2023-11-16 13:33:12 | ||
hello lovely dev team! Not sure if a bug 100%, but on current beta build, if recipe for blueprint is showing top right of my hud, all "available" numbers of elements needed say "0" when I have well over the amount needed of each object in my inventory. thanks guys, and never give up! Occupy Mars is inspiring. | ![]() | 0 | 2023-11-16 12:04:59 | ||
Good afternoon. Please make sure thet the oxygen and water cylinders can be put back into rover. It is not put removable batteries in the rover | ![]() | 37.41 | 2023-11-16 10:23:39 | ||
top spiel physik gruss | ![]() | 71.96 | 2023-11-16 10:02:38 | ||
I switched my previous report to red. Local very low fps. Almost unplayable. | ![]() | 14.99 | 2023-11-16 07:54:54 | ||
A local thing at this place/region. Other places were well, in flat land and mountains. | ![]() | 15.00 | 2023-11-16 07:53:07 | ||
when picking up boxed radio item from floor, if inventory full, hands will still stay out in front as if holding radio (once dropped) and then no doors or other 'activate' functions will work until the holding animation is gone. | ![]() | 30.00 | 2023-11-16 05:18:15 |