Emotion | Description | Screenshot | Fps | Created At | |
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I have activated tracking for my ore mining sites. But i lose tracking for some locations every now and then, and have to search for them again on the map. | 20.00 | 2024-03-12 20:45:02 | |||
Please make circuit boards craftable (maybe introduce copper and platin as resources) and stackable. | 30.01 | 2024-03-12 19:33:27 | |||
cuando cargo la partida siempre hay una tormenta de arena. | 9.98 | 2024-03-12 16:31:44 | |||
Mars Rover Sound Bugs If you chose the welding torch as your work tool on the Mars Rover and used it to build buildings. The man now gets out of the rover and the crane is still in the working position, i.e. it has not been folded up after use. Then when you get back in and sit in the driver's seat, the working sounds of the welding torch are played. This only stops when you fold the arm or switch to crane operation using the TAB key. The sound bug ONLY occurs if you have also built buildings with the welding torch, i.e. the working sounds of the welding torch were played. Otherwise the sound bug will NOT occur. | 48.38 | 2024-03-12 12:11:03 | |||
Mars Rover Articulated Joint Rework The connection between the Mars Rover and the trailer MUST be changed urgently, for example into one of these variants: If it SHOULD be firmly connected LIKE it is currently, WITHOUT being able to disconnect it separately, THE CONNECTION MUST BE MORE FLEXIBLE. https://www.volvoce.com/middle-east/en-sa/products/articulated-haulers/#/all https://www.liebherr.com/en/deu/products/construction-machines/earthmoving/articulated-trucks/the-new-one.html OR if you want to be able to unhook this trailer yourself, you should opt for a so-called towing hitch version. https://www.krampe.de/produkte/Krampe-Hakenliftfahrzeug.php The current SOLUTION IS A DISASTER AND THE HANDLING OF IT IS NOT EFFICIENT! THE handling IS currently a catastrophe, urgently change the type of trailer in the form of the connection to match what is desired. Tightly connected, articulated joint solution or later intended to be unhooked, then a towing hitch variant! Thanks | 47.30 | 2024-03-12 11:40:16 | |||
666 | 60.18 | 2024-03-12 11:24:51 | |||
Just some observations. I have yet to get to a single supply drop (I think I have five right now) because they are all father than I can travel on my ATV. I'm going to be mining for days before I can build the truck to try it in that. I can't get anywhere near the meteors due to radiation so I haven't done a single one of those either. I tried, even risked being close enough to scan it, but got nothing from doing so and had to get back away very quickly. I have had several sandstorms, each with a signal that I couldn't get to becasue I couldn't go outside. Just now I got a signal that mentioned the sandstorm, only there wasn't a sandstorm coming. Again, it was much too far away for my ATV to even risk it. I feel like this stuff should be coming later in the game when a player is more likely to have a Rover, not when they are first starting out. I like the game but it feels really unbalanced. The blueprints are insanely random and frustrating. I have 10 points in electric now that I can't spend because I keep getting blueprints for the other trees. | 75.07 | 2024-03-12 05:53:30 | |||
Please make it so that bases we have already visited are a new color on the map (instead of the default grey) | 0 | 2024-03-12 04:55:40 | |||
The blueprints need to be a lot less random and more inline with progress. I have 9 points in electric that I can't spend because they ALL require a blueprint first but I have blueprints for other things I'm not even remotely close to getting to. It's a bit frustrating to say the least. I think from now on I'll save right before using a tablet and if it's not the one I desperately need, I'll keep reloading till I get something I can use. I didn't realize how random it was until after I unlocked two, then crashed my ATV and had to reload. When I went back to them, they were completely different ones. Wish I had known I could reload and they would change. Still better to have them less random though, really. | 0 | 2024-03-12 04:52:39 | |||
The tools for repairing the circuit boards keep dispearing | 60.03 | 2024-03-11 22:38:05 | |||
the problem with taking damage from the cold when the suit is upgraded was resolved by saving the game and loading the save | 11.99 | 2024-03-11 22:12:47 | |||
the mars truck needs a full panel window on the door, and a seat height adjustment, feels like when i was an 8yo learning how to drive with the height of the instrument panel. | 14.99 | 2024-03-11 22:01:43 | |||
I HAVE JUST UPGRADED MY SUIT FOR PROTECTION FROM THE COLD AND AM STILL TAKING HEALTH DAMAGE | 14.99 | 2024-03-11 21:57:14 | |||
I think some sort of cable/pipe management tool should be implemented or even like a trenching tool to hide all the cables on the outside of the base. for example when i first started playing i heavily relied on solar and wind power which i did not mind but my base began to look unkept and disorganised due to all the cables trailing across the floor. P.S. Thank you for making such a fun and grabbing game.. | 60.06 | 2024-03-11 21:36:56 | |||
Hey there it would be great if I was able to sort the inventory of containers. | 30.02 | 2024-03-11 21:32:15 | |||
Already removed rocks respawn between my base buildings. It can't be meteorites, because i have the defence missile system active. | 20.00 | 2024-03-11 20:52:27 | |||
hey there, please make it possible to switch rover arm attachments in TTP with hotkeys like 1,2,3. | 60.06 | 2024-03-11 20:03:35 | |||
We need proper storage solutions please. | 20.00 | 2024-03-11 20:01:48 | |||
I've completely dismantled a wrecked base near my home base, i was on an expedition... and as i came back home, parts of the dismantled base have been respawned. | 19.99 | 2024-03-11 19:52:57 | |||
Please add oxygen output to the hangar for resupplying the rover. | 20.00 | 2024-03-11 15:57:39 |