| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Uranium in the Uranium Centrifuge disappears overnight. | 41.24 | 2026-02-23 04:36:12 | |||
| I don't think your fix for supply crates has worked. I have driven to my supply crate marker, and is is over 1000m below ground level. | 29.99 | 2026-02-23 04:25:09 | |||
| In game chat seems to be bugged. When I press enter, the chat box doesnt pop up anymore in co op. | 60.06 | 2026-02-23 04:06:41 | |||
| unable to repair circuit boards.sitting at the bench, put the part on the board, grabbed the soldering iron, and am unable to activate the mini-game for the repair. LMB doesn't work, E doesn't work, have tried changing the 'interact' key for the workbench, which it seems to register (the new key is required to select the board to repair and pick up the soldering iron and/or heat-gun). given how late-game printing new boards seems to be, this is exceptionally frustrating. | 59.93 | 2026-02-23 03:40:22 | |||
| Uranium centrifuges seem to have a bug where if you fill them with uranium and start the processing, then hop in your rover and go resource gathering for a day or two, when you return the uranium chambers will be empty and there will not be any fuel rods waiting for you to pick up. Everything works normally if you stay at the base and pick up the fuel rods shortly after they finish processing. | 60.00 | 2026-02-23 03:07:42 | |||
| small wind turbines are not showing up in the build tree or tech tree | 59.95 | 2026-02-23 02:15:54 | |||
| way to many items that need [silicone purification] early in the game for it to be a mid to late game item almost making it a pain to play please fix or make it a starter chemistry research item please | 60.06 | 2026-02-23 02:10:00 | |||
| auto grab on the tipper arm doesnt work, everything shows as green but doesnt respond, the arm is off from the visua | 38.24 | 2026-02-23 02:07:40 | |||
| soldering boards doesnt work, doesnt register any input, can only put the missing components | 54.34 | 2026-02-23 02:05:45 | |||
| I think the 1.12 patch broke the ability to repair circuit boards using the workbench. The red dots no longer turn green when hovering using the soldering iron or hot air tool. I destroyed and built a new workbench, but it didn't help. I saved and reloaded, but it didn't help. I started over with a brand new file, and it didn't help. | 60.01 | 2026-02-23 01:38:38 | |||
| Several things happening. Rover malfuncioning. Wheels go into the ground. rocks wont load into rovers. Unable to unlock parts of the tech tree even with all the prerequisites unlocked. | 29.99 | 2026-02-23 01:34:56 | |||
| Improving the genetics in the seed machine. You take out 1 seed canister (as expected) but in your inventory, often (not always) the seed canister is duplicated, i.e. "x2" with no other changes. | 57.50 | 2026-02-23 00:22:32 | |||
| Audio Bug. Large crusher printing sounds are heard from any small crusher some distance away. As you approach the small crusher, the sounds get louder as if they are the source. | 60.07 | 2026-02-23 00:19:18 | |||
| Request resolution to Nvidia keybind conflict. When using GeForce NOW, the Ctrl+G sequence is used to open the HUD for that system but the game also recognizes it as a G press for "Go". I ask that you add a snip of code that ignores G if it also includes the Ctrl key when used. | 29.03 | 2026-02-23 00:00:10 | |||
| Distance to supply drops doesn't update unless/until you move. | 54.93 | 2026-02-22 23:47:55 | |||
| A supply drop was stuck in the air, but a quick save/load got it moving again. Managed to get under it and it fell through me. Now I'm stuck on the inside and there's no chest. More amusing than anything else, but I'm a little dissapointed the chest doesn't spawn until I open the drop. Also a little dissapointed it didn't kill me and earn an achivement when it landed on me. | 54.86 | 2026-02-22 23:37:27 | |||
| Power consumption at Night is not being correctly added to the correct power source - When I have water drills on a grid platform, at night the additional power consumption is incorrectly deducted from my main living building, this causes it to exceed 300W. The water drills should be pulling the extra power from the grid where they are constructed. There is no connection between the Grid and the main living building except for power and water/oxygen connections. | 119.25 | 2026-02-22 23:11:07 | |||
| Old colony scrap respawn inside my base... | 60.06 | 2026-02-22 22:59:40 | |||
| Cooking table and Science tables should just take H2O from the bases water rather than needing to provide water bottles. | 110.19 | 2026-02-22 22:55:03 | |||
| Campaign quest said this location had significantly more water. It has the exact same amount of water so the move was a pointless waste of time. | 54.65 | 2026-02-22 22:47:47 |