| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| When dusting the rover, it goes to 100% clean and then right back to dirty again and has to be recleaned. | 78.63 | 2026-02-13 22:47:15 | |||
| OK SO I RESTARTED MY SAVE WITH 1.0.7 AND HAVENT RUN INTO ANY OF THE BUGS IVE JUST GRABED THE HEAVY ROVER THO ITS TRALER WAS A LITTLE IN THE GROUND IS WORKED PERFECTLEY | 71.28 | 2026-02-13 22:12:10 | |||
| I've already reported a bug on the heavy rover, but this time I'm reporting it after testing it on both crusher under different conditions. When I position the rover on the shredder's ramp (small or large, it's the same), in third-person view, a sign appears indicating that I'm in an unloading zone. But in first-person view, the vehicle doesn't react. Aside from that, I can operate the shredder with the pickup or manually without any issues. After several tests, I think that trying to move the trailer arm on the crusher's ramp displays an error message that seems to permanently disable the vehicle's unloading interface. (Test performed with a brand new rover) | 143.97 | 2026-02-13 21:48:26 | |||
| Centrifuge shows progress 0%. Must wait one minute completion for numbers to update. | 30.02 | 2026-02-13 21:36:45 | |||
| I'm fine with one of the random mission realted meteors hitting my base, but the fact that I can't remove or rebuild over the crater (since I had to remove the corridor so I could get at the the meteor) makes no sense | 47.37 | 2026-02-13 21:29:50 | |||
| i want to report a bug, after completing the mission requeriments, the mission does not complet and i cant progres in story mode. | 82.50 | 2026-02-13 21:07:40 | |||
| The "side" missions in the campaign are a bit skewed/unbalanced. Like I have a few queued up that are anywhere from 1-4 km away, which is dangerous starting out. I get it's a gamble to do it or not and that's all on me. What I'm not understanding is giving us side missions like "get a meteorite sample" from the get go when we clearly can't get it without dying to radiation. It's setting up players for failure and I feel like even though it's "realistic" it's not really in any kind of spirit of game play.Also, the bad weather can last a little too long from the start. Yes, I know, it's supposed to be both an impedement and a danger, but it kind of sucks when you're trying to play the game to then have to waste an entire day not playing the game because a dust devil ends up lasting 5 in game hours and the rest of the in game day is basic personal maintainence (filling water bottles, O2 bottles, charging batteries, and getting what little resources there are readily available before the bad weather hits.) It'd be much better for game play if that kind of thing rampped up in duration. Like the beginning, it's an hour long at max, but by Sol 15, it's full force or something. Something like a grace period to give us time to set up. | 60.01 | 2026-02-13 20:29:35 | |||
| you probably already know about these issues, but we play 4 player, and the desync issues were encountering, are making the game unplayable, as the host im not having too many problems, the odd deckplating in corradoors disapearing is nothing, but not being able to mine is an issue, ill find an e-mail and send in my crash logs. | 60.00 | 2026-02-13 19:26:24 | |||
| Hi Devs, I connected an oxygen tank with another xoygen tank at my base. Works properly. But the point is there was produced a second visible "direct" line between these two connectors. Means, the "functional tube lies exactly how I dropped and the "second" one appaers in the middle of the way to destination point. The way between connectors about 1500 meters. | 53.03 | 2026-02-13 19:18:21 | |||
| OMG you guys version 1.0.7 and I have crashed 4 times in the last hour thanks for all the interview bugs. Way to go. I was expecting something like this to happen again, | 71.93 | 2026-02-13 16:29:43 | |||
| so why guy? I've given us a mini map on our HUD especially when we are in 3rd person view like do you think that 'd be a no brainer | 72.03 | 2026-02-13 16:23:59 | |||
| There is an extended delay between interaction with botony devices: seed extractor, hydroponic shelves, incubators. This delay is enough to interupt the flow of interaction when attempting to perform tasks. | 120.12 | 2026-02-13 16:20:13 | |||
| hey, your damn robot keeps hanging out underneath the surface. and getting in my way, it breaks my personal space bubble and it's very offensive gives me anxiety | 71.44 | 2026-02-13 16:07:11 | |||
| OK there boys and girls. I had this idea hopefully, maybe you guys implement it I would like to have a potential option of Plotting where I can plot a course IE? If I have multiple supply drops meteors or probe signals I can plot of course and just follow the course or have the G button give us an auto drive following said course | 67.87 | 2026-02-13 15:55:12 | |||
| ChemStation workbenches reset their current job when saving and reloading. | 60.06 | 2026-02-13 15:53:23 | |||
| Oh my. gosh. You guys, version one. And my FPS hits are worse than they were before version one came out what the heck are you guys doing | 48.22 | 2026-02-13 15:49:52 | |||
| OK Boys and girls, I don't know if this is a bug or what but I'mdoing a new walkthrough with version 1.0 7 I have scavenged the landscape up to about 5km radius picked everything I can. The one thing I have not found is rubber one piece of rubber so that I can build my 3D printer I cannot seem to find it anywhere rubber is the only item that I cannot find that I require to start constructing stuff Out of this 3D Printer now, the way you guys wrote this story, I had to abandon my capsule which has a functioning 3D printer, but I don't know where that is thanks to the way you guys wrote, The new story for The new version so either please remove the rubber required for the 3D printer that goes into the workshop or put some damn rubber into the environment that I can pick up and build this darn 3D printer off of | 71.93 | 2026-02-13 15:34:51 | |||
| OK This tech game that you guys are playing has totally broken it the way these abandoned tablets work, I am now stuck without any. Means of grabbing any kind of crusher. To crush the ore I put in this damn Mars truck that you forced me to go back at the very beginning of this new playthrough version 1.07so thank you very much for screwing this game up again did you guys actually play the game and find out where the stupid crap issues. Are your chem table is such a big bottleneck but if this is what you keep moving forward, I will maybe abandoning you and your titles 'cause this feels like a (TGK) Total Game Killer I guess is the best way to put it | 71.93 | 2026-02-13 15:33:38 | |||
| not sure if this is intended, but what the heck is up with the stupid robot it does nothing other than follow me around, gets stuck, getting away, and well it has like only 4 storage spots is pretty useless. So what is the point of having it I'm going to chop it up, and throw it out because I think it's useless, | 71.93 | 2026-02-13 15:30:19 | |||
| The are many thing that need to be addressed. 1) Ore Management System. The need to be able to use ore from crasher or inventory to supply the 3D printer or increase the inventory of it. 2) The Robot sometimes disappear and only is screnn is visible. The only way to see it again, is to restart the game completely. 3) In the Campain, there are too many bases lying aound, consider to reduce them. 4) vehicles get durty even when they are in a closed garage. The NarsTruck need to be cleaned twice after a sandstorm, it is the only vehicle that need that. 5) If you not follow the instruction give of the game (eg. Olimpus Tower) and you build your base anywhere else, you need to do the steps again. | 54.98 | 2026-02-13 15:29:28 |