| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Hello! We've encountered a problem in Occupy Mars: The Game. Research points aren't being awarded for the Chemistry tech tree—the value is always shown as 0, regardless of in-game actions. We've tried using flash drives to add points, but the issue remains—points for this branch are still not being counted. Please check if this is a bug and suggest a possible solution or workaround. Thanks in advance for your assistance. | 91.47 | 2026-02-07 20:28:49 | |||
| i seem to be stuck on the power grid initialization mission. I have built the grid, made batteries, and installed a transformer, and deployed solar panels. It still shows the "deploy solar panel array" box as unchecked. | 59.98 | 2026-02-07 20:24:00 | |||
| A point of interest was generated with loot in the middle of a series of corridors (outside in boxes). This proved to be a trap, as there is no way to jump out. There are tons of ladders around and not a single one works. Please remove the ladders from the models or make them functional. | 120.12 | 2026-02-07 20:13:14 | |||
| you can't enter the starship | 16.43 | 2026-02-07 19:54:48 | |||
| the truck slidws east when player is not moving while sitting in drivers seat | 59.89 | 2026-02-07 18:20:57 | |||
| feels like. With your new game version 1.0.0 seems like you forced a lot of things that do not seem to flow in a survival aspect having the player drive to a highly radiated area to grab the Mars truck or cyber truck as it really is then drive another 5 1/2km to mount olympus or whatever. It's called for a stupid satellite doesn't seem like the first things a survival situation would have you do you're forcing us to follow a certain idea, that doesn't really fit with the survival aspect and of the current situation the base I was at just exploded I launched in a escape vehicle that did not make it into orbit. re lands on the planet's surface X mileage away. And then I'm supposed to go back to it. when I technically don't even have the the proper equipment to survive the radiation doesn't make sense. You're you're putting the player into situations that they should not be into at this time, the focus should be getting a small little base and the things needed so that they can progress with your storyline again seems very forced, which you have laid out before us, don't like it also the abandoned tablets. That does not make sense either why are you giving me 4 choices that have no bearing on my current situation why am I looking at chemistry an ATV retrofitting when, I barely got my feet wet in the world that I'm trying to survive in, again, you're forcing new stuff on us at a time in the game that it does not feel, fluid. Doesn't feel right, your world road map doesn't flow proper. and it's making me put this game away again for a while, 'cause this is too frustrating to play a game that doesn't follow. the current situation instead of putting. freaking time into Co op maybe you should get all these little issues fixed properly, or maybe you should have people that actually know what they're doing and run through the game and give you information based on how it fits with what you're asking and what the current situation is need a storyteller not a programmer | 143.84 | 2026-02-07 18:10:22 | |||
| After i carried a rock, interactions do not work. I cannot open the door to the truck. I cannot activate the drill, grinder og welder. I need to press V once to get to external view, and V again to get back to first-person. | 30.01 | 2026-02-07 18:04:29 | |||
| The game is running sort of sticky. There are stops, or freezes and then it starts going again. | 59.96 | 2026-02-07 17:41:52 | |||
| what the heck is up with the abandoned tablets now giving me a choice of 4? things to pick from. And I have no idea what any of those do. seriously you guys never thought of giving some more information why am I gonna randomly just pick something out of a list that has no bearing at the beginning of my game I have nothing to build with and the stuff that I can build with gives me nothing. I have no warehouse no greenhouse workshop storage. my first hour of real world gameplay is freaking driving almost 6km to a fucking base that I have no need. Going to, I should be planning on, developing my own base. So I can actually make a trip that long, All too often you game designers want to push certain areas of your game and not finish others makes me wish I never bought this game. To be honest | 71.93 | 2026-02-07 17:34:36 | |||
| I see you guys still have not fixed the lensing issue were objects from a peripheral vision it's still magnified by 10 to a 100 times more hard. On the eyes. Very deceiving and I'm also getting FPF hits from that as well once I focus on it. IE. Heading straight forward, FPS seems to settle down but unfortunately FPF hit is just as bad and the magnification of the peripheral vision. As very nauseating | 71.93 | 2026-02-07 17:20:26 | |||
| FPS hitmassive new game. Play through. 1.0.7 I see you guys have still not addressed this issue, instead, you got to push forward with getting your game to market, to get your bucks very disappointing that you're not fixing these issues that have been around for ages | 71.93 | 2026-02-07 17:18:03 | |||
| Truck slides when sitting still with ATV loaded in bed. | 120.00 | 2026-02-07 17:15:26 | |||
| Oh my effing God why am I unbearing the fucking cyber truck I have no means of producing food, and here you want me to go into a radiated fucking spot and dig out a freaking cyber truck Oh my God. You guys are idiots | 143.71 | 2026-02-07 17:10:13 | |||
| loaded a saved game after sleeping in my rover and it was gone with all the stiff in the container for a new base | 60.01 | 2026-02-07 17:02:58 | |||
| Load time is signifigantly increased when using steel frames for a grid. My base isn't even that large, and with the same layout but putting solar and water on a grid it takes a long time in the loading structures part now. | 193.44 | 2026-02-07 16:54:32 | |||
| When switch seat in rover to driving position from mining position, the rover jump to air and still rotate in the air. Next the trailer was stucked in the rover in 90deg position | 60.06 | 2026-02-07 16:50:17 | |||
| so, i found all the tablets in campaine, but a buncha tech is missing. it this play through is the later tier stuff. heavy suite kilo power etc | 0 | 2026-02-07 16:46:38 | |||
| when trying to unlock the small miner one of the requirments is to make x2 uranium rods. made 7 so far and it still wont unlock. says i need to make x2 still. Also when making explosives it says it makes it but dont appear. this is played by coop. | 60.00 | 2026-02-07 16:38:40 | |||
| I used the jack hammer to break down a bunch of silicon rock and placed a marker to track it but it was late at my house so I saved and logged out for the night. When I logged back in, the rocks were gone. No silicon around unmined to replace it either. Silicon is hard to find in some areas so needless to say, I am not happy! Also had another bug. I was picking up rock with my heavy rover last night when it stopped working. The claw stayed red instead of turning green over the ready to load rocks. I saved and restarted the game to find my character standing by the rocks ready to load and my rover at the base. It worked once I retrieved it but this also needs to be addressed. | 0 | 2026-02-07 16:37:31 | |||
| Oh my. God. You still haven't allowed us to access our logs while in a vehicle, or driving, why the fuck do I need to get off my fucking quad in the middle of a storm to check my map or log information you guys are making this game worse. Every time you update it, give us some actual things that we've been bitching about not like. Oh my God, of course you're only going to do what the masses request, not us little people who actually want proper improvements you talk about all the events that you guys make and you actually take two steps back. One step forward. disappointing | 71.93 | 2026-02-07 16:21:03 |