Emotion | Description | Screenshot | Fps | Created At | |
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In the prolog (and thruogh out the game) - Beta version - move the directional marker to the center of the screen with directional arrows. It is hard to see (because of its color and changing location) and follow when following it . This is especially important during the "escape" part of the game - you don't want to be searching for the directional arrow while trying to "escape" | ![]() | 60.06 | 2024-10-04 15:41:22 | ||
In a new game -in the latest beta version - Dr Lan finishes her talk by saying "be sure..." as written "So remember..." the voice acting does not agree with what is written | ![]() | 59.79 | 2024-10-04 15:20:37 | ||
Starting a new game in the campaign mode - latest beta version - you can press escape to bypass the conversation with Dr Lan, however the convesation just resets to the beginning of the conversation, you end up in a loop and can not continue until she is finished. Her arm movement are very extreme | ![]() | 30.04 | 2024-10-04 15:15:31 | ||
Starting a new campaign game in the latest beta version, you can press escape to bypass the conversation with the governor, but the door is red until you go talk with the governor and let him finish his speech | ![]() | 29.99 | 2024-10-04 15:10:07 | ||
Starting the campaign game in the lastest beta addition - if you use the escape key while Tony is saying "Wait a minute..." you can skip the dialog but the door does not open until you go back to Tony and let him finish speaking. | ![]() | 60.06 | 2024-10-04 15:04:07 | ||
Habitable Caves. The caves that are emptied and no longer have uraniumâwhat if no more uranium appears? And what if they wonât offer something new in future content for the game? It doesnât make sense to have empty, unused caves. It would be amazing to be able to build a mini-base, a workshop, or a dome inside the cave and to construct any structure to make the base habitable within the cave. This would be more realistic and offer protection against solar radiation and weather events. A safe base with no structural damage. This is my suggestion to make the cave more useful. Thank you! | ![]() | 82.68 | 2024-10-04 11:38:24 | ||
Why does the weather warning include meteor showers that has diddly to do with weather. | ![]() | 30.03 | 2024-10-04 11:32:41 | ||
When I use the automatic grabber to load rocks into the tipper, I have to do it a few times because the rocks don't automatically convert into dirt the first time. | ![]() | 15.00 | 2024-10-04 10:35:34 | ||
Rocket Bug. I went back to the game before the bug. Now, every time I place the rocket kit on the ground to assemble, the tail fins disappear in front of me as soon as the kit touches the ground. Watch the video. Iâm leaving a log and a saved game | ![]() | 54.95 | 2024-10-04 10:08:39 | ||
I restarted a new game after the anniversary update. I currently have two workshops and a greenhouse. I have three wells and each one is connected to a building. The greenhouse is working great but the sink says it's empty no matter where I put it. Never had that issue in the first run through. Glitchy sink? | ![]() | 144.07 | 2024-10-04 05:16:39 | ||
Base does not have power in the campaign | ![]() | 59.89 | 2024-10-04 03:57:32 | ||
Occupymars.exe crashing while using the rover to mine metors. It's happened twice in the last 25 minutes on the same exact meteor. Fixing to load up and go do it again. | ![]() | 81.84 | 2024-10-04 00:17:59 | ||
I don't have the big crusher yet but i have the Container and the Tipper. I parked them near each other but not so close that I couldn't back up to either one (which by the way is damn near impossible still and that's coming from a person who has backed up tons of trailers in RL!). I backed up to the tipper and it connected to the container, pulling it right over the top of the tipper. So of course I had to drop off the container again, this time even further away and after 47 attempts at backing up the trailer, finally got the tipper installed. The trailer, instead of turning, is still tipping over instead. Please fix this! | ![]() | 144.07 | 2024-10-03 23:06:06 | ||
When I built the Plant Incubator no componet list displayed on the screen in the workshop (building) - latest beta version | ![]() | 29.96 | 2024-10-03 22:18:09 | ||
Building my first transformer - it does not show the yellow arrows - current beta test | ![]() | 30.00 | 2024-10-03 21:51:31 | ||
Bonjour à toute l'équipe, Quand je démarre une partie, il y a marqué "sauvegarde..." et il ne s'enlÚve pas... A partir de ce principe, plus rien n'est possible à faire.... Donc le jeu est injouable. Merci de rectifier ce problÚme car j'adore ce je, je suis vraiment fan! | ![]() | 82.64 | 2024-10-03 21:34:39 | ||
I built the rover, so I spent a couple sols traveling and collecting. I just got back to base and decoded 9 pendrives. Only one gave any experience. All that work and and felt like for little gain. | ![]() | 144.07 | 2024-10-03 21:00:23 | ||
The rover's oxygen is used up extremely quickly - three full bottles don't last more than a couple of minutes. | ![]() | 88.82 | 2024-10-03 20:22:01 | ||
Czy moĆŒecie "poprawiÄ" drugi kolor skafandra? Po wczytaniu gry, kolor dodatkowy "wraca" do siwy/srebrny. Ja chcÄ czarny lub inny, ktĂłry w danym momencie gry podoba mi siÄ najbardziej - niestety dodatkowy wciaĆŒ resetuje siÄ, mimo ĆŒe nie byĆ zmieniany. | ![]() | 72.02 | 2024-10-03 20:15:26 | ||
Ćadowwarka baterii... wszystko replikuje | ![]() | 60.00 | 2024-10-03 19:46:25 |