Emotion | Description | Screenshot | Fps | Created At | |
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if i whould repair a High Current Wire, crashes the Game. pleas help | ![]() | 54.98 | 2024-09-21 16:39:48 | ||
The game crashes randomly. I've already minimized graphics, but it happens again and again. Reinstallation was also unsuccessful. | ![]() | 41.26 | 2024-09-21 16:34:20 | ||
I do not like how this power distribution works it does not make any sense. the amount of power available or "to use" as it's put that part does not make sense so if I have 100 watts coming in I send 70 of that to my Workshop I send 30 to my Mars truck but the power distribution coming in does not change the to use says I have X available when technically all the power that I've been generating I have sent either to a battery which is connected to my workshop and it's charging the battery that's why I send more than what I'm taking out of it 30 is required as the base power for the Mars truck to charge as it was the first time I was charging it so the battery was empty so the power had to go to that one but the to use portion said that the power was still available even when it was distributed equally out and it shouldn't had zero available even reading the other numbers it doesn't make sense to me I think you need to make it just more reality wise power available power generated power used in use to use that just gets confusing especially when it's not reflecting that maybe it's just a glitch in the power system as it's new but it's still making my head hurt | ![]() | 59.97 | 2024-09-21 14:47:42 | ||
hey when we're loading the Mars truck since we have to do it by hand can we get a small little display on the screen and tell us how full it's getting because it gets really irritating with the current bug that I'm experiencing where or won't go in unless I make sure it's put just right it'd be nice just to know how much room I have left instead of having to go inside the truck look at the monitor and then get back up you know what I mean fluidity would be great | ![]() | 99.60 | 2024-09-21 14:32:04 | ||
having issues loading the Mars truck I grab the bar that says ready to be loaded pick it up walk over to the box try to left click right click and the rock doesn't let go have to fiddle with it for a few moments then it then it shoots off with force flying into the air or if I let it go it just sits on top of the truck it doesn't go inside the box if I grab another piece of ore at the same time that one actually disappears and falls beneath the surface though I'm still holding it and if I let go by clicking on the box it actually goes in | ![]() | 120.38 | 2024-09-21 14:29:56 | ||
Hey can we get on our hub while we're inside a vehicle i'm currently in the Mars truck and it was my last save and I know it's cold outside but the only way I need I will find out what the temperatures I have to go outside and then take damage so could we have that information on our hub so outside weather information temperature would be cooled maybe wind direction | ![]() | 97.79 | 2024-09-21 14:26:28 | ||
Here's a suggestion Screws! They look like bolts why not change the texture and make them look like rivets and call them fasteners I can't see why I'd be using screws on planet Mars it just doesn't really make sense to me having to have a toolbox of slotted Robinson Phillips KI know We're not seeing that but still when I think of a screw that's what I think of when I look at the texture all I'm thinking of a bolt bolt screws they don't jive because well one doesn't look like the other so what do you think make them look like a self sealing stem bolt like on Star Trek which kind of looks like a rivet so I think calling these things faster and changing their texture would be more immersive | ![]() | 72.01 | 2024-09-21 14:12:47 | ||
So I'm standing here grinding away and I couldn't help thinking about how am I going to charge my suit again without having to hold my mouse button on top of the outlet For 4 minutes of real time if not 5 as I have noticed that whenever I click on the power outlet a single click does nothing it says charging power and then it says stop charging Now if I click and hold it will go charging 181% charging 2% charging stopped then you have to unclick like go your finger reposition and click again I think that is a little redonculus especially if all my other tools right now are set in the options where it's just one click and point and it does the grinding In the Jack Cameron the the building and repairing why do you not have powering the suit or recharging the suit battery with the same option click And just sit there instead of click and hold My fingers cannot hold it for that long I'm lucky if I get 30 seconds of continuous press before my finger releases this will make me not want to play as much as it is very time consuming and tedious When I can click and hold I can do nothing but if I can just click while I'm sitting in front of my computer playing this game I can grab a cup of coffee I can have a smoke I can even eat a sandwich while my batteries are being charged yes I'm playing a video game and I want to be able to enjoy it in the comfort of my home as well as consistency within how your game is running Don't get me wrong I like the game I really enjoy it but I'm of one that is very observant and can pick out things that don't really give you the immersion feeling but for this one we're talking about the battery charging of the suit or suit battery sorry I'm not very good at this but yeah if anything can we please fix that | ![]() | 71.95 | 2024-09-21 14:08:52 | ||
Workstation locked... can't be accessed | ![]() | 59.99 | 2024-09-21 13:58:03 | ||
Quando usa FSR está dando efeito Fantasma na visão de 3 pessoa. | ![]() | 19.95 | 2024-09-21 13:48:52 | ||
It's really idiotic that the grinder is open when you have a container connected to the Rover... it's a real Death Trap | ![]() | 60.06 | 2024-09-21 13:46:18 | ||
When the field of vision between the character's eyes and a streetlight is obstructed by the water fountain pump's solar panel, the streetlights go out, darkening the environment. After the field of vision is clear again, the lights come back on. | ![]() | 0 | 2024-09-21 13:27:06 | ||
Still loving this game, so thank you for that.I would like to see a better Tech progression system that dosen`t involve finding so many tablets in structures that gives you so many resources.the mining side and the difficulty seems to have gone from the prolouge, If i may suggest and i`m not complaining just think it would be better game play is to only have perhaps 4 structures with tablets that just unlock the workbenches,From there you earn points to unlock the next item in a tier by crafting previous items.For example crafting 10 small solar panels unlocks the medium solar panel and so on.This could be done for each catagory,meaning you need to mine for resources to make items to progress.Also i feel you could add a few more steps in the crafting process so from bare resources you could mix elements to produce various different elemetal bars which in turn you would use in the 3d printer to make moulds which deteriate with use and with them moulds you need a furnace or somthing similar to make the different parts needed to be able to build. | ![]() | 120.12 | 2024-09-21 12:53:13 | ||
Material list out of alignment when grinding | ![]() | 60.15 | 2024-09-21 11:53:53 | ||
w wersji gry .0185 został usuniety zbiornik na wode w wersji 0.184 był zbiornik teraz to źle wyglada. CZy można pprzywrocić ten element gry | ![]() | 30.03 | 2024-09-21 10:40:42 | ||
when charging suit I can only charge 1% at a time and then it says charging stopped | ![]() | 60.08 | 2024-09-21 10:12:52 | ||
Przy próbie zrobienia zrzutu ekranu (F12) nie zapisuje pierwszego planu, ale chowa rękę i zaciemnia wyświetlacz, przez co obraz staje się nieczytelny i nie można go użyć na Steam. Tutaj koordynaty ujęcia wody 900-85 l/h. Nadal szukam 1250-90 l/h, w poprzedniej wersji gry takie były. | ![]() | 0 | 2024-09-21 07:26:46 | ||
Aby mieć zapotrzebowanie wody przez całą dobę - parametr "Aktualna objętość" każdego ujęcia wody nie może być mniejsza niż całe zapotrzebowanie bazy na godzinę. Tutaj widzimy ujęcie 700 l-80 l/h. To drugie ujęcie obok (130 m) od pierwszego, gdzie mam bazę. Można w ten sposób "doładować" bazę z dwóch ujęć, jeśli są blisko siebie. Pamiętajcie, stawiając studnie zwróćcie uwagę na parametr "Aktualna objętość" i pilnujcie, aby nie spadła poniżej zaptrzebowania wody przez bazę. Jeśli tak się stanie, zniszczcie najsłabszą studnię, która na mapie świeci na czerwono, zmieńcie układ przewodów lub znajdźcie miejsce na bazę, gdzie są 2 ujęcia wody obok siebie, to zapewni spokój z dostarczaniem wody do bazy i problemy z komunikatem "Nie ma więcej wody" :) | ![]() | 47.98 | 2024-09-21 07:07:44 | ||
A tutaj 9 studni (po 3 do trzech przepompowni), następnie do jednej przepompowni, która przekazuje wodę na zbiornik poziomy. Jak widać po tygodniu jest całkiem sporo wody do użycia :) Zasadniczo taki układ wystarcza dla: warsztat, szklarnia, duża kopuła. W warsztacie tylko kran, w szklarni maksymalna ilość urządzeń (wszystko obsiane i zasadzone), w dużej kopule też maksymalnie wykorzystywane 4 pola. Ważne jest ujęcie wody. Znajdźcie takie, które ma 700-85 l/h, to wystarczy na 2 bazy obok siebie. Wszystkie budynki/urządzenia na dobę mogą zużywać 85 litrów/h, co oznacza, że na takie ujęcie możecie mieć 22-23 studnie wody. Jak widzicie na przykładzie, ten układ 9 studni nie jest nigdzie podłączony, tylko do zbiornika poziomego na końcu. Zbiornik nie przekazuje dalej, gdyż chcę wiedzieć ile potrzebuje czasu, aby go napełnić w 100%. Reszta studni tworzy podobną sieć i zasila bazę. Na ujęcie 700-80 l/h (takie jest tutaj) mam 21 studni. Mogę jeszcze zbudować jedną, aby ujęcie produkowało maksymalną ilość wody na dobę. Jeśli przekroczymy ilość studni - zabraknie wody. | ![]() | 48.00 | 2024-09-21 06:50:57 | ||
Tylko część wody jest zużywana ze studni 1, część ze studni 2 i prawie wcale ze studni nr 3 podłączonej do szklarni. Na przepompowni ustawiona wartość przekazywania wody na produkcję dzień/noc, tak aby nie zużywać jej w nadmiarze, ale w taki sposób, żeby móc w przyszłości podłączyć do przepompowni kolejny budynek. Niestety minusem takiego rozwiązania będzie dzielenie 12.3 na dwa budynki, zależnie od zapotrzebowania. | ![]() | 48.06 | 2024-09-21 06:36:11 |