| Emotion | Description | Screenshot | Fps | Created At | |
|---|---|---|---|---|---|
| Howdy there friends, a big green smiley for the game and version 1.0.4... I started a brand new game with the campain from version 1.0. There is a problem with the mission where you have to get the rover from Alpha Base after getting the quad. Despite the fact that I put the big battery found nearby into the rover, this point of the mission does not validate. I could put the quad in the rover's platform and this point validated. Now taking out the battery and back into place doesnt validate this point. And there is no way to get into the rover... In fact I didn't took off all the debris covering the rover before putting the battery in. Maybe the bug lies there. I think I have to revert to an older save game and take off all the debris before putting the battery. Thank you for your feedback in this matter. Keep going on, taking a real pleasure on Mars. Quasar | 60.06 | 2026-02-03 20:27:20 | |||
| Chemistry pendrives are no longer decoding - may be after upgrade to 1.0.4 | 71.97 | 2026-02-03 20:24:27 | |||
| Would love to have the time to read what the deep space communication Satilite gives you. Would like to have the coordinates of where it stated to go and build a base there. | 59.97 | 2026-02-03 19:52:48 | |||
| If you die evacuating base, when you click try again you die within seconds saying no oxygen. When you die multiple times there is a skip, but it is underneath the quick load button so there is no way to press it. | 138.50 | 2026-02-03 19:24:24 | |||
| J'ai rencontrer unbug quand on utilise la télécommande véhicule, pour le drone cela fonctionne bien, mais pour le roover cela fait rentrer le roover dans le sol. | 60.06 | 2026-02-03 19:24:17 | |||
| I've found a tablet with "Efficient photovoltaics" blueprint, but it doesn't appear in the tablets list and tech tree shows it as "Blueprint needed". | 116.70 | 2026-02-03 19:16:06 | |||
| i started cooking an this happend :( | 146.30 | 2026-02-03 19:01:12 | |||
| Came out of my base to find my rover doing a handstand and cannot fix it. Any ideas? | 143.82 | 2026-02-03 18:56:04 | |||
| Update broke my rover batterys are gone and evertime i get in the driver seat it just flips around and reset does not fix it . Both save flies i have dont work Discord name Is Xologrim | 60.00 | 2026-02-03 18:53:32 | |||
| Algunas veces, cuando recojo rocas automaticamente, se queda en verde y no recoge ni en manual ni automatico | 40.00 | 2026-02-03 18:36:11 | |||
| Hej co mam tu zrobić skoro pousuwałem wszystko zaparkowalem i nie moge wejśc do samochodu?? | 77.72 | 2026-02-03 18:29:11 | |||
| I found the robot parts before I got the mission, so the mission gets stuck on putting the parts together. | 59.99 | 2026-02-03 18:07:36 | |||
| Hello, i'm stuck on this mission in campain, i can't use truck | 105.98 | 2026-02-03 18:00:20 | |||
| Hello to the development team, Congratulations on version 1.0! For the future of the game, I'd like to propose a vision that would transform the experience: moving from the isolated survivor to the role of Base Leader, making our settlements truly vibrant. NPC System and Colonial Life: The arrival of colonists (AI) who must be housed and fed. This would bring the base to life and give meaning to all the infrastructure we build. Commander Role: As leader, we would manage colonist morale and assign them tasks (maintenance, cooking, farming). Control Room Module: This would be the heart of command for: Managing Power Outages: Cutting power to non-essential areas to save the greenhouse or infirmary in case of a power outage. Centralized Maintenance: Remotely monitoring the wear and tear and dust levels of all equipment. Health & Wellness Hub: A gym to maintain physical fitness in low gravity. A fully equipped infirmary to treat colonists and yourself. Infrastructure & Realism: Safety: Added barriers/guardrails on the platforms and direct connection of the platforms to the airlocks. Self-sufficiency: Water recycling system and control of the greenhouse shutters against radiation. Adding staff would transform Occupy Mars into the ultimate space colony simulation. Thank you for your passionate work! Why the "Base Leader" idea is excellent: Natural progression: At the beginning, you repair your own cables. By the end, you're in your control room and you order an NPC to do it while you monitor the oxygen levels. Replayability: Managing humans is much more unpredictable than managing machines, which prevents boredom once the base is finished. | 65.41 | 2026-02-03 17:55:52 | |||
| Error with text size in some Spanish phrases. On the tablet or PDA, in the blueprints section for building, some blueprints—when selected—show the required materials list with text that’s too small. Some phrases and material names are so tiny that you can’t read them at all, and this happens with almost all blueprints for some of the new materials. You’d need a huge magnifying glass to see it, but even then it’s unreadable. Beta version 1.0.4. | 0 | 2026-02-03 17:50:02 | |||
| At the first part looking for robot parts and there is nothing here, just a blue map marker. Love the game have been playing for over 1600 hours sense i found it. Started multiple bases and destroyed them and start over with each new version release. keep up the GREAT work. | 0 | 2026-02-03 17:47:08 | |||
| My Rover is fuckt... | 98.73 | 2026-02-03 17:28:30 | |||
| cannot use NPK fertiliser in the compost bin | 30.03 | 2026-02-03 17:27:59 | |||
| no chemistry points from anything even chemistry pendrive | 111.59 | 2026-02-03 17:17:29 | |||
| I've been looking for the bell pepper seeds and just visited an ag station. I found what appeared to be bell peppers (a bell pepper was on the mag.) and in my inventory it identified as "?" and it was coffee seeds. Could you please fix that so I can grow bell peppers? I'm growing coffee but I'm not sure what to do with the beans. In my kitchen, I would roast the beans, grind them, and pour hot water on them to make coffee. I'm going to assume that the Mars kitchen can do something like that?? | 59.88 | 2026-02-03 16:42:42 |