Emotion | Description | Screenshot | Fps | Created At | |
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My suggestion. Used Translater. 1. Do not remove cold damage below -50 at all. When it was there, the adrenaline of the expeditions was preserved, otherwise the adrenaline disappears. Just make a smaller drop in ill health at below -50 and for example a waste of suit energy. Then it will make sense to ride on a rover and control the night from 2 to 6. Sometime the damage is done and the battery of the suit has more wear. Be more interested in taking spare batteries and first-aid kits with you on long-distance expeditions. Do not kill the mechanics of the expeditions of the first levels. 2. Make the opening of the march When you have rolled to more distant bases, for example, with a distance of 1 night. Otherwise, I would have opened it quickly without even riding on other models. 3. Do damage to equipment if you ride at below -70. Then it will be interesting to take repair things with you and not drive at night. 4. Make different trailer modules for the rover as in Subnautica 2. For example, the Residential module is more advanced. Either a scientific module or a recyclable one. We need atmospheric. 5. Make an attempt to rescue other members of the expedition teams. This will dilute the missions. Let them be dead already. In the second part, you will already make a living and influence on the base and the plot | 78.87 | 2024-12-18 03:54:11 | |||
There needs to be some kind of check in the code for the blueprints the player has unlocked when they find a new tablet. I have searched 12 bases and still haven't find the small accumalator blueprint. I have things unlocked that way further down the tech tree that does me no good since I don't have one of the first one's unlocked that I need in order to even use the others. Don't give me a blue print for a large rover when I can't even make an ATV. | 60.06 | 2024-12-17 23:42:04 | |||
Would be nice to hav a way to fill oxygen for the rover in the hanger. | 59.99 | 2024-12-17 21:30:52 | |||
The game has interesting mechanics, some graphic bugs but it is understandable at the moment. What I don't like is the day too short, you always need oxygen, energy and food, so doing you distract yourself from the actual game. I installed a TimeScaleMod mod that is online and I brought the day to 120 minutes and the night to 90. Now I can play well and concentrate on the 1000 things to do. I recommend putting an option for choosing the length of the . days. For everything else I congratulate you, it's becoming a great game! | 75.04 | 2024-12-17 11:34:43 | |||
test for verification of new features of reporting tool | 59.99 | 2024-12-17 00:22:29 | |||
I have a big bug with the solid propulsion rocket A I have no fins and they are not in my invent but in the sand | 60.00 | 2024-12-16 22:56:41 | |||
I can't get off the electronics table. | 60.00 | 2024-12-16 22:48:33 | |||
My truck spawned at an impossible place. | 60.06 | 2024-12-16 21:41:22 | |||
If you build something on a small slope, you constantly have to demolish the building and build again, a small unevenness and the extension will no longer be | 72.01 | 2024-12-16 16:25:04 | |||
HELLO, GREAT GAME BUT I WOULD LIKE YOU TO RELEASE AN UPDATE FOR MULTIPLAYER. IT WOULD BE GREAT TO BE ABLE TO PLAY WITH MY FRIENDS BECAUSE IT IS NOT DIFFICULT TO PLAY ALONE. | 59.94 | 2024-12-15 22:51:38 | |||
Sometimes while playing the game it's hard to pick up things or plug in cords, like it won't let me interact with the items sometimes or in general it doesn't react to the commands I put in such as clicking the lmb. Currently I'm attempting to plug my renewable power source into my workshop after a storm and it won't let me do such. For reference I have a stored power thing to the side to keep my crops growing during storms and night but at day I'll have my solar pannels plugged into my workshop through the electricity transforming thing. | 59.94 | 2024-12-15 19:19:53 | |||
Tearing down the Sabatier well extension but leaving the O2 tank still results in the production of Oxygen (and the consumption of the 2L/h of water) even though the well extension is no longer present. (I was trying to save water by removing it but leaving the Oxygen tank to drain on it's own.) | 60.06 | 2024-12-15 18:23:39 | |||
sent once already but the area to turn of a breaker in fuse box is too small it is very difficult to use the switch to turn fuse i keep pull fuse out of box | 119.90 | 2024-12-15 16:56:42 | |||
there is nothing to do but afk while waiting for a storm to end since I have no idea how long it is, please give feedback on when a storm will end or at least a way to sleep until a storm is over since this is just boring afk waiting right now | 29.96 | 2024-12-15 06:25:47 | |||
what on earth... please fix solar panel deconstruction, its super non obvious even the second time that being near the plug part will kill you. also thought I couldn't safely deconstruct them at all after the first time and spent like 10 IRL minutes trying to figure out how to turn them off. Please add a deconstruction tutorial for people who mistakenly build two solar panels instead of a solar panel and a well | 60.06 | 2024-12-15 04:55:31 | |||
Please provide a way to sleep through the night. I don't know when the local day starts. | 60.06 | 2024-12-15 04:38:14 | |||
this ui is terrible, please at least remember the last selection when I go to inventory so I don't have to remember what to move into the machine inventory. Please allow the machine output to be autofed into the input. please allow dependent builds, I have 3 aluminum plate queued, and everything else to build a grinder, I should be able to queue a grinder | 60.06 | 2024-12-15 04:31:59 | |||
Can't inter in box | 80.45 | 2024-12-14 14:08:23 | |||
i love this!! keep it up select previous crane tip would be nice | 33.12 | 2024-12-14 11:10:22 | |||
10 h tornado? | 59.90 | 2024-12-14 03:31:53 |