Emotion | Description | Screenshot | Fps | Created At | |
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no estaria mal que la puerta del angar la podamos abrir a distancia o que se abra sola, al igual que las otras. | ![]() | 59.94 | 2025-01-20 13:34:14 | ||
This may sound silly but please give an option to mute the heartbeat sound, it drives me crazy instead of adding immersion. | ![]() | 59.92 | 2025-01-20 03:59:39 | ||
Hi. I repaired a corridor with my blowtorch, but now my floor is missing. | ![]() | 59.99 | 2025-01-19 23:03:22 | ||
Glitch with the container when on the Heavy Rover. I cannot switch out of it and go to the tipper. Now my rover won't even move with it. It won't allow you to have it in the hanger not will it allow to do much of anything. | ![]() | 56.71 | 2025-01-19 22:35:24 | ||
Some times when mining rocks with the manual power drill, I need to pick up a lot of ores that drops. I belivie there is a bug if one clicks to many times in a row. Cause after picking up a few, all interactive inputs are ignored. I can't pick up any more ores, I can't open my menues, I can't even pause the game with ESC menue. Any inventory or other menues are denied as well. Ususaly starts working again after a while though. Might be worth checking up though. | ![]() | 60.01 | 2025-01-19 22:28:33 | ||
Hi. My well is running dry. To slow it down a bit, I would like to reduce oxygen production, but that seems to be impossible without demolishing the tanks, because they are not filled yet. Or am I missing something? Is it possible to reduce or stop oxygen production and still get water? | ![]() | 59.99 | 2025-01-19 22:20:00 | ||
Hangar Gebäude Bitte im Hangar auch einen Sauerstoff Anschluss verbauen über den man den Mars Rover mit Sauerstoff befüllen kann wenn man mindestens 1 Sauerstoff Wäscher im Hangar aufgebaut hat. Oder über den Außenanschluss mit Sauerstoff Versorgung gelegt hat. Dann kann man im Hangar den NEUEN Sauerstoff Anschluss nutzen um ihn mit Sauerstoff zu befüllen. Mir entzieht sich der Sin einen Hangar zu Bauen in dem man seine Fahrzeuge Laden kann ABER um sie mit Sauerstoff zu versorgen muss man einen Außen Anschluss nutzen daher ist für mich derzeit ein Hangar bau eher witzlos. Das würde sich Natürlich ändern wenn man in ihm sowohl Akkus Laden als auch mit Sauerstoff seine Fahrzeuge versorgen KANN. Danke MfG Hangar Building Please also install an oxygen connection in the hangar that you can use to fill the Mars Rover with oxygen if you have installed at least one oxygen washer in the hangar. Or if you have installed an oxygen supply over the external connection. Then you can use the NEW oxygen connection in the hangar to fill it with oxygen. I don't see the point of building a hangar in which you can charge your vehicles BUT to supply them with oxygen you have to use an external connection, so for me building a hangar is pointless at the moment. That would of course change if you could charge batteries in it as well as supply your vehicles with oxygen. Thanks Best regards | ![]() | 48.00 | 2025-01-19 21:11:07 | ||
Hangar Gebäude Bitte im Hangar auch einen Sauerstoff Anschluss verbauen über den man den Mars Rover mit Sauerstoff befüllen kann wenn man mindestens 1 Sauerstoff Wäscher im Hangar aufgebaut hat. Oder über den Außenanschluss mit Sauerstoff Versorgung gelegt hat. Dann kann man im Hangar den NEUEN Sauerstoff Anschluss nutzen um ihn mit Sauerstoff zu befüllen. Mir entzieht sich der Sin einen Hangar zu Bauen in dem man seine Fahrzeuge Laden kann ABER um sie mit Sauerstoff zu versorgen muss man einen Außen Anschluss nutzen daher ist für mich derzeit ein Hangar bau eher witzlos. Das würde sich Natürlich ändern wenn man in ihm sowohl Akkus Laden als auch mit Sauerstoff seine Fahrzeuge versorgen KANN. Danke MfG Hangar Building Please also install an oxygen connection in the hangar that you can use to fill the Mars Rover with oxygen if you have installed at least one oxygen washer in the hangar. Or if you have installed an oxygen supply over the external connection. Then you can use the NEW oxygen connection in the hangar to fill it with oxygen. I don't see the point of building a hangar in which you can charge your vehicles BUT to supply them with oxygen you have to use an external connection, so for me building a hangar is pointless at the moment. That would of course change if you could charge batteries in it as well as supply your vehicles with oxygen. Thanks Best regards | ![]() | 28.81 | 2025-01-19 21:10:54 | ||
the big rock crusher and container would delete their contents randomly, i don't know how to replicate this sadly. | ![]() | 29.99 | 2025-01-19 20:33:20 | ||
Hi. I see two Stockage Unit in the techtree, Food and Constrction. Maybe another item will be better in the Construction Menu | ![]() | 0 | 2025-01-19 20:20:37 | ||
no estaria mal un puesta que genere un enjambre de drones para la reparaciones y el llenado de las baterias de misiles. | ![]() | 60.06 | 2025-01-19 17:53:32 | ||
Why would we need power to have a storge locker?I keep my tools for cleaning the solar panels in them, and if they are clogged I got non power for the lockers, and then I can't clean them. | ![]() | 59.89 | 2025-01-19 17:01:19 | ||
Forschungstische: selbst wenn man einen Strang bis zum Forschungstisch freigeschaltet hat, kann man den Forschungstisch erst erforschen, wenn mindestens 2 Stränge bis dorthin freigeschaltet wurden. Man wird ja eigentlich darauf hingewiesen, dass man sich gut überlegen soll, welchen Weg man wählt- wenn man aber doch sowieso alles erforschen muss, um bis zum Forschungstisch zu geklangen, dann ist das doch Quatsch. | ![]() | 139.93 | 2025-01-19 16:04:24 | ||
el ensamblado de los coetes se demora demaciado lo mejor seria que tuviera su propia mesa para ensamblar el kit de coetes que pueda ensamblar barios y que tenga un inventario como la impresoras pero mas grande para poner varios al mismo tiempo. gracias | ![]() | 60.00 | 2025-01-19 14:58:21 | ||
everytime I see the black head, I know, that I will die, as soon, as I open the door. This is an annoying bug. It is said, that helmet is sealed, but when I open the door, I can't breath and preassure is low - I die. Workaround is to save and quit. When I start and load the game, everything is fine. | ![]() | 60.06 | 2025-01-19 14:18:29 | ||
I play games because I like to build. While I have enjoyed Occupy Mars The Game considerably, there are many aspects I find frustrating while trying to build. For example, when trying to place buildings, it would be extremely helpful to understand why the building is "red" and will not build. A simple text onto the screen informing the player as to why the item will not build would be extremely helpful. Such as: "Collision with another object" (and possibly highlight the conflicting object), or "uneven terrain", or "no resources" (like with wells or miners), etc, etc. Advising the player as to what the issue is can lessen the frustration. Additionally, when on uneven terrain (slopes and such) there should be a practical "override" in the build mechanics to allow for terrain issues. For example, when building a well, the well itself might be green, as will be the Sabatier Reactors but then when trying to place a O2 or CH4 tank, they will be red. This means you have to tear down everything, and then rebuild. As the Sebatier Reactor is useless without one of the tanks, then if the Reactor will build (green) then the tank should also build, regardless of terrain. This is also true of expandable items like batteries, pumps, and transformers. Or build in a mechanism where the terrain "auto-adjusts" for the expansion, or a means for the players to alter terrain (digging, just like drilling rocks) so the additional expansions can take place successfully. Thank you for your time and consideration. | ![]() | 49.91 | 2025-01-18 19:12:34 | ||
It would be very practical to have a late-game "fast-build", "fast-grind" mechanism (possibly an options setting); for example, when building the launch pad, it take a long time to build. Then, if there is an issue, and it needs to be moved, it takes more time to grind it down, and then time to rebuild again. If there is the instance where you are building and realise it's been placed incorrectly, grinding it down when it's partially built takes absurdly long for it to "unbuild", usually a single or pair of items at a time. I play games to build; so things like this (long build and grind times with no "instant" option) is a huge frustration, and are directly adverse to my enjoyment of the game. "Realism" is fine, if that's the attempt here, but there is also making the game "enjoyable to play", so for late-game playing, I am happy to sacrifice "realistic build times" for being able to build very quickly/instantly. Late-game is not about resources-gathering anymore, so having such long build/grind times stands in the way of creativity. Thank you for your time and consideration. | ![]() | 33.36 | 2025-01-18 18:49:01 | ||
Bug while looting ores. Endless ores spawning from rocks sometimes while using drill. Greetings | ![]() | 60.06 | 2025-01-18 17:59:07 | ||
beim abwär einstellung kommt man nicht raus . man bleibt hängen | ![]() | 59.94 | 2025-01-18 11:45:21 | ||
So all in all, I am nearing the end of the tech tree advancement, and I am now about 2 technologies away from unlocking the launch pad to take the rocket back to Earth. Overall I am very very happy with this game and its development. However I cant figure out how to access the DLC such as the E-comic and the e-book and the wallpapers that I got with the deluxe edition. Can someone get back to me via e-mail and let me know. All and all though, regarding the bugs, I have noticed a few more minor glitches in the game the longer I play it. It seems that more and more things "bug out" the bigger the base gets and the further along you get in the tech tree. Thanks for all your hard work and I can't wait for co op. | ![]() | 60.06 | 2025-01-18 08:06:53 |